Adding a pack¶
Unzip a content pack into plugins/EmberForge/packs/, one folder per pack, then:
No restart. Ember Forge detects the format by folder shape, so you never tell it what a pack is.
packs/
my_furniture_pack/
configs/*.yml <- ItemsAdder
resourcepack/...
another_pack/
items/*.yml <- Oraxen or Nexo
pack/...
Your own items live separately, in content/ — see Items.
Both asset layouts work¶
Content packs ship in two different shapes and Ember Forge reads both:
Roughly a third of real packs use the second form. Reading only the first is a common bug: the items register fine, then render as a plain base item because their assets were never copied.
Check the result¶
Every build prints what it took and what it refused:
[EmberForge] Scanned .../packs: 1307 item(s).
[EmberForge] Merged 1369 atlas source(s) into 1 atlas file(s).
[EmberForge] Pruned 82 unrenderable item entr(ies); 1622 entries verified renderable.
[EmberForge] Bedrock export: 742 item(s), 587 without a flat icon.
If anything was pruned, diagnose it.